Tag: worldbuilding

  • Mirim’s First Christmas

    Mirim’s First Christmas

    Artemis Rising is #882 in Steampunk Fiction (Kindle Store), #1,095 in Steampunk Fiction, and #2,414 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. One review so far, thanks Michele! If you’ve finished the book and haven’t left a review, please do so here.

    Mirim’s First Christmas is finished. It is a long short story or short novella – a little longer than one tenth of a novel in length. It is mostly just a ‘slice of life’ story that explores Christmas traditions in the 1890’s. I learned a lot of neat things researching it and plan to make the eBook available for free once I get the final cover.

    The first commercial oil field in Texas was in and around Corsicana in Navarro county. It started as a mistake when the Corsicana city fathers commissioned a water well that produced oil instead. In 1897, it produced 65,975 barrels of oil that year. Now days we talk about millions of barrels a day, but in 1897, that was a lot…

    Gresham Castle takes up most of the lot it is on and didn’t have space for a carriage house. The Greshams did have a phone, however. So what they would do is call the livery stable and hire a carriage for whatever they wanted to do. At least until Eleanor perfects her Air Carriage…

    I always thought the winged lions at the gate to the house were added when Bishop Byrnie moved in. Not so. They were installed as part of the original construction and were named Oscar and Zeke. Apparently the Galveston Historical Foundation have Josephine Gresham’s diaries and so they know for sure what the names were, although the docent said they didn’t know who was who. According to a Facebook post by Ernest McKelroy, the left one when facing the castle is Oscar and the right one is Zeke.

    The enormous front doors of Gresham Castle don’t swing open. They are pocket doors. There are also a second set of plainer pocket doors that can be pulled closed to protect the main doors in a storm, or to indicate the Gresham’s weren’t in residence at the time.

    Nicolas Clayton, the architect, included several interesting innovations in Gresham Castle. One was the book shelves in the library. The shelves are adjustable to accommodate different size books – something uncommon at the time. They also had doors that slide open instead of swinging open. He also designed the house to be able to capture the sea breeze that blew in to the front of the house. The ceilings were high, 14.5 feet on the first floor, 12-12.5 on the second and third floor. The hot air would rise to the ceilings, above where people were, and would circulate toward the grand staircase and rotunda. It would rise to vents in the dome on the third floor and vent into an area above the dome. That area had skylights that could be opened at the bottom to vent the hot air out of the house. It provided some air circulation. In addition to the 2 foot thick masonry walls, the house would have been much cooler than one would expect from a pre-AC house in Galveston, Texas.

    IRL, Walter Gresham Senior was called Col. Gresham. I’ve always assumed this was because he gained the rank in the Confederate Army. In reality, he was only an enlisted man in the army and purchased his commission later after he became a professional politician. In the post-Civil War south, every gentleman of substance needed to have the title ‘colonel’…

    In the Grand Staircase, one of the stained glass windows is of St. Teresa. It was put there by the bishop after the original cherub window was lost in a hurricane.

    The research trip to Galveston and work on Mirim’s First Christmas took up most of my writing efforts this past week, but I did get a couple thousand additional words written on Selene Unchained.

    Selene Unchained chapters this week:
    Zafir Takes a Hand – finished
    Zafir Burns His Hand – started

    Selene Unchained word count is 42,273, not counting Dramatis Personae (1,251 words).

  • Trolls, Dragons, and Progress

    Trolls, Dragons, and Progress

    Artemis Rising is #228 in Steampunk Fiction (Kindle Store), #379 in Steampunk Fiction, and #680 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. One review, thanks Michele! If you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at the Arlington Farmer’s Market Saturday.

    I’m trying out another route to building up a following and creating content. The two are definitely intertwined. I bought into a course that helps content creators leverage AI tools to build content. That could result in a number of things – AI generated video where Walter or Eleanor or one of the other characters invites people to read the stories. AI generated audio books. Even AI generated audio books with AI generated visuals for YouTube. Although, if I do the YouTube videos, I might should just do the first 10k-20k words in a book…

    I had one of those huge ah-ha moments this week. Getting AI to write things, create images, make videos, etc. depends on prompting the right AI. AI prompt writing is a skill (small ah-ha), specifically a mental skill. Since AI is all about improving the quality of mental skills, AI can help you write better AI prompts (MAJOR ah-ha). Talk about pulling yourself up by your bootstraps. I learned how to get ChatGPT to default to asking me clarifying questions when I give too vague a prompt. I learned how to get ChatGPT to identify the critical elements of a good AI prompt. I learned how to get ChatGPT to write a fill-in-the-blank good AI prompt. I learned how to get ChatGPT to analyze a logo/image/etc. and suggest how to write an AI prompt to recreate it (which you can then edit to get the variation you want). It was awesome!

    I realized that I hadn’t come up with a jam flavor to go with the third book, Forging the Chain Breakers. Moon Apple, based on Hasid’s moon apple cider, was for Artemis Rising. Bolivian Peach, based on the mocochinchi drink the Bolivians have for the Presidents’ Ball, was for Celestial Accord. I was planning an orange jam like the one Mirim made and took to the Moon, for Selene Unchained. This evening I decided to use our State Fair of Texas award-winning Peach Butter as the one for Forging the Chain Breakers. After all, since the State Fair of Texas started in 1886, an 1891 Peach Butter could, potentially, also have won a ribbon at the State Fair of Texas…

    I had an idea for a cool addition to the way liftwood works. What if one of the styles of liftwood craft that was being used for racing craft and military craft was to cover the skin of the craft with liftwood scales that could be electronically “steered”. An AI cogitator interprets control inputs into variable lift outputs on each scale allowing for far greater maneuverability. Theoretically, any point on the ship could be the point that is pushed in whatever direction. When there is a significant change in the liftwood output, the rapid change in gravity effect would make the scales appear to ripple. I also thought it would be cool to make it so when the scales are inscribed in a certain way, they absorb radio waves – making them radar absorbent. Voila, Stealth coverings… It would also put Tesla further on the road to beamed power (or deciding beamed power isn’t practical). I think Walter and Eleanor will encounter scales at liftwood island, but won’t have enough information to make a system until they see it in practice on Venusian interceptors. Yes – green scaled, long cylindrical shapes that fire lightning at enemies. Why wouldn’t lizardmen ride “dragons” into combat…

    My cover people are finding it difficult to find stock photos of powered armor. Surprise, surprise. I used came up with four possibilities and sent them to GetCovers.

    I’ve decided to not number the chapters in the manuscript document. The reason is that I use Atticus software to do the biggest part of my formatting – essentially the typesetting. Since Atticus automatically numbers chapters, it is easier to leave them unnumbered instead of deleting the chapter numbers after importing the manuscript from Word.

    Selene Unchained chapters this week:
    Lunar Atrium – Beraht’s vision added
    Dark Rituals – Beraht’s vision added
    Laughing Pastures – completed
    Zafir Takes a Hand – started
    The Beginning of the End – started, actually there are a number of chapters between Zafir Takes a Hand and The Beginning of the End, but there were some pieces of the later story I wanted to nail down before continuing in order.

    Selene Unchained word count is 34,767, not counting Dramatis Personae (1,227 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • The Endymion Aerie

    The Endymion Aerie

    This is the basis for the Family Seat of the Count of Endymion Cluster. It is AI generated so I can use as much or as little as I want. Since I generated it, I don’t have to worry about copyright infringement if I use some/none/or all of it. I won’t use all the details. I won’t use the illustration without getting it modified. I probably will use it to inform the descriptions of things that take place inside it during Selene Unchained. One thing I will definitely change is that the entrance is from below, where the Endymion Cluster transit tube station is.

    Overall Structure

    Set into the crater wall itself, the mansion is a stacked honeycomb of chambers, galleries, and pressure-sealed halls. From the exterior, only a few armored windows and a shimmering energy veranda are visible; most of the estate is tunneled inward, blending neo-Victorian ornamentation with gravity-defying tech, pneumatic systems, glowing brass conduits, and gaslamp-inspired lighting strips.


    PRIMARY LEVELS (TOP TO BOTTOM)


    LEVEL 1 – SKY VERANDA & ROTUNDA (Main Entrance)

    1. Lunar Sky Veranda

    • Transparent diamond-laminate deck overlooking Endymion’s plains.
    • Atmospheric bubble field allows guests to breathe while still feeling the vacuum beyond.
    • Aetheric chandeliers “float” using mag-lev nodes.
    • Viewing telescopes with brass ornamentation, including a massive antique refractor repurposed.

    2. Grand Rotunda

    • Central reception dome.
    • Steampunk mechanical orrery showing Earth-Moon system in real time.
    • Automated coat/pressure-suit valets—polished brass arms that store EVA attire.

    3. Guest Greeting Salon

    • Plush seating, velvet, polished cavorite-pattern floors.
    • AI butlers with genteel Victorian voices.

    LEVEL 2 – SOCIAL ENTERTAINMENT WING

    4. The Nebula Ballroom

    • Zero-G option: gravity plates withdraw to let guests float.
    • Programmable starfield ceiling.
    • Orchestra balcony with robotic performers designed to look like Edwardian automata.

    5. Moonlight Conservatory

    • Hydroponic biome with engineered “silverleaf” trees that glow softly.
    • Tiny gravity wells allow floating koi spheres (fish swimming in hovering globes of water).

    6. Gentleman’s Vapor Lounge

    • Prestigious lounge with vapor-distilled spirits, cigars grown in sealed lunar greenhouses.
    • Brass pressure dials, holographic fireplace.

    7. Lady’s Galaxy Salon

    • Luxury retreat with customizable personal-gravity chaise pods.
    • Viewport windows shaped like Victorian bay windows but reinforced.

    8. The Observatory Bar

    • Half-dome overlooking the crater.
    • Mixology done by AI bartender who uses micro-gravity fountains for dramatic pours.

    LEVEL 3 – FAMILY & PRIVATE WING

    9. Master Suite Complex

    • Multi-room suite with private veranda.
    • Bed platform with selectable gravity (0.3g–1g).
    • Enormous mirrored bath sphere—water kept in hovering orb with controllable shape.

    10. Private Library (The Brass Athenaeum)

    • Tens of thousands of books in smart vacuum-resistant cases.
    • Sliding ladders and pneumatic tube book retrieval.
    • Fireplace sim simulated by plasma ribbon.

    11. Heir’s Suites (2–4 units)

    • Each with mural holo-walls that change with mood.
    • Built-in mechanical curiosities powered by micro-steam cells.

    12. Family Dining Salon

    • Small intimate dining room.
    • Crystal table with embedded navigation charts of lunar surface.

    LEVEL 4 – GUEST SUITES & HOSPITALITY

    13. VIP Guest Suites

    • Private mini-atriums, velvet-draped sleeping alcoves, personal gravity control.
    • Automated tea and aperitif service.

    14. Standard Guest Suites (16+)

    • Still luxurious: lunar stone fixtures, softlighting, privacy holo-veil windows.

    15. Grand Guest Bath Hall

    • Communal Roman-bath-inspired nano-cleanse pools.
    • Steam generated from recycled lunar ice, flavored with exotic botanical essences.

    16. Atrium Corridor

    • Wide promenade with art exhibits: antique diving helmets, mechanical insects, moon-mining relics.

    LEVEL 5 – WORKING & SERVICE WING

    17. Culinary Module Complex

    • Gravity-stabilized chef’s kitchen with gourmet nano-cookers.
    • Walk-in cryostores.
    • “Taste Lab” for experimenting with exotic proteins.

    18. Staff Quarters

    • Comfortable, compact, efficient.
    • Separate recreation room with artificial sunrise lamps.

    19. Logistics Hub

    • Storage, pressure suits, drone docks.
    • Freight elevators connected to surface landing pad.

    20. House AI Core (“Pneuma Engine”)

    • Housed within a brass-and-glass chamber.
    • Visible vacuum pistons animate as the AI “thinks” (purely decorative).

    LEVEL 6 – RECREATION & LEISURE ZONES

    21. Anti-Gravity Amphitheater

    • Circular event hall where performers float.
    • Seats mounted on vertical rails.

    22. Holographic Hunt Chamber

    • Wilderness simulations of any era or planet.
    • Gravity and atmospheric conditions adjustable.

    23. Zero-G Swimming Atrium

    • Free-floating water ribbon track; guests swim “through” suspended streams.
    • Safety nanobots prevent spills.

    24. The Clockwork Gymnasium

    • Resistance gear using mechanical flywheels, gear trains, magnetic tension.
    • Windowed wall facing the crater interior.

    LEVEL 7 – INDUSTRIAL & SUPPORT (Lowest Level, inside crater rock)

    25. Life Support Plant

    • Water processing from mined ice strata.
    • Atmospheric recyclers with exposed glowing conduits for aesthetic effect.

    26. Power Chambers

    • Fusion micro-reactor with decorative brass shielding.
    • Auxiliary solar arrays on the crater rim feed power lines.

    27. Waste Reclamation & Bio-Lab

    • Closed-loop ecological laboratory.
    • Some rooms decorated to mask the industrial nature with steam-era accents.

    28. Vehicle Hangar / Garage

    • Lunar rovers (opulent, of course).
    • Personal lander pod for Earth-Luna travel.
    • Maintenance drones in mechanical butler style.

    BONUS: SECRET / ELITE SPACES

    29. The Hidden Treasury Vault

    • Pressure-sealed vault deep within the crater rock.
    • Collection includes lunar diamonds, rare artifacts, antique clocks.

    30. Escape Funicular

    • A narrow rail car connecting to an emergency surface pod.
    • Decorated like a Victorian subway car.

    31. The Secret Observatory (“The Cat’s Eye”)

    • Microlensed telescopic array.
    • Accessible only via shifting clockwork door.

    A thousand years have passed since the Fall—when most lunar settlements went silent, their domes collapsing, their pressure systems failing, their reactors burning themselves out or sputtering into cold darkness. Endymion Crater has been untouched for centuries, save for ancient dust storms drifting lazily across its basin.

    Yet the Aerie endures.


    FIRST ENTRY INTO THE ENDYMION AERIE — 1000 YEARS LATER

    The expedition’s boots sink into fine grey regolith as they approach the carved opening halfway up the crater wall. Their helmet lights sweep across the once-grand façade: a fused-glass veranda fractured into spiderweb patterns, brass ornamentation dulled to a blackened patina, the mansion’s original glow long since extinguished.

    A gentle flicker interrupts the darkness—the docking proximity sensors.
    Somehow… there is still power.

    A faint, low hum resonates through the stone.

    When the explorers breach the entrance lock, its pressure doors grind open with the slowness of ancient machinery. A yellowed holographic welcome banner stutters to life, flickering between languages lost to time. The air that spills out carries a dry, metallic scent—thin but breathable thanks to millennia-old systems struggling on remnants of power.

    Inside, the Grand Rotunda is a cathedral of faded opulence. The central orrery still turns, though barely: its gears—once brass-bright—now brown with oxidation. Celestial spheres jerk instead of glide, and a few smaller moons hang motionless, frozen mid-orbit. A haze of dust hangs in the low gravity, drifting slowly with every footstep.

    And then the Aerie speaks.

    A ghostly butler’s voice—its diction still elegantly Victorian—echoes through the hall, distorted by ages of degradation:

    “We… welcome… distinguished guests… to the Endymion Aerie.”

    The mansion’s automated attendants struggle to fulfill programs written ten centuries before.
    Mechanical arms, stiff with corrosion, attempt to take nonexistent coats.
    A drone butler glides forward on trembling stabilizers, its once-polished shell flaking and scarred.
    Tiny sparks jump from its eye lenses as it tries to bow.

    Down the corridors, dim bioluminescent strips glow erratically—some strobing, some pulsing, others dark forever. Plants within the Moonlight Conservatory have long since died, replaced by a petrified forest of mineralized stems and ghost-white leaf imprints. Yet a few sealed hydroponic tanks still gurgle faintly, tended by loyal robotics who never understood that their garden had been dead for centuries.

    In the Nebula Ballroom, gravity plates malfunction.
    One moment the explorers feel heavy; the next, they drift upward, surprised, boots scraping the domed ceiling.
    Shattered chandeliers float freely in the intermittent zero-g, spinning like crystalline nebulae.

    Deep within the Private Library, thin motes of dust swirl in currents created by neglected air recyclers. Book spines crack at a touch. The pneumatic retrieval system hisses once, then dies mid-cycle, leaving a brass tube clattering weakly.

    Yet despite the decay, signs of the Aerie’s stubborn resilience are everywhere:

    • The reactors—far beneath the living areas—still pulse with a faint, steady heartbeat.
    • Pressure seals, though aged, still hold.
    • The Aerie’s AI, though fragmented and glitching, still attempts to care for its absent master and any visitor it believes worthy.

    Occasionally, speakers emit a half-formed memory of the mansion’s glory days—laughter, chamber music, the distant echo of a gala—audio files corrupted into eerie, dreamlike fragments.

    As the explorers descend deeper, they encounter rooms sealed for centuries, their contents untouched: a guest suite with bedding still neatly arranged; a dust-coated lounge with glasses waiting for a party that never came; an automaton pianist slumped over a keyboard, fingers paused above yellowed keys as though waiting for applause.

    The Aerie is not a ruin in the usual sense.
    It is a mausoleum of luxury, kept alive through sheer mechanical loyalty—a palace waiting for guests who will never return.

    And now, after a thousand years, it has guests once more.

  • Reading Rabbits and Polearms

    Reading Rabbits and Polearms

    Artemis Rising is #1,820 in Steampunk Fiction, #1,928 in Steampunk Fiction (Kindle Store), and #4,772 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. No reviews yet either – if you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at the Keller Indianettes Craft Show Saturday or Sunday.

    I’ll be having an author meet and greet in March at The Reading Rabbit in Azle. Hopefully I’ll have Forging the Chain Breakers available by then.

    Found out a polearm with a hook to pull knights off horses and a spike to finish them off is called a guisarme. Yes, most polearms at least started as peasant tools put on a longer pole to serve as an improvised weapon. The low place in a crenelated castle wall are the embrasiers. Also found out that the effective range of a modern hunting crossbow is about 40-50 yards. Not very useful against a BAR…

    Selene Unchained chapters this week:
    11: The Chain Breaking Begins – reworked
    12: Refugee Policy
    13: Dark Rituals
    14: Falling Water
    15: Baron Qutab Strikes Back
    16: Laughing Pastures – started

    Selene Unchained word count is 30,440, not counting Dramatis Personae (1,123 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • Selene Reborn and Kobolds

    Selene Reborn and Kobolds

    Artemis Rising is #1,996 in Steampunk Fiction, #2,132 in Steampunk Fiction (Kindle Store), and #5,469 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at the Lightning Dancers Craft Show Saturday or Sunday.

    There is a new description of the first series Selene Reborn. Please check it out here and let me know what you think.

    The modifications and additions to Celestial Accord lengthened the book and it needed a very slightly wider spine on the cover. GetCovers.com took care of it for me and the physical book with new front matter and line editing will be available by the end of the week.

    Now that Celestial Accord is put to bed, I’ve been able to spend most of my writing time on Selene Unchained. Some of the chapters I’d already written needed modifications, and some were replaced or massively modified.

    Ima’s son, the Platoon Sargent, talks to his Platoon Commander about Kobolds. I did some research about Kobolds in German folklore and it was really interesting. https://en.wikipedia.org/wiki/Kobold

    Selene Unchained chapters this week:
    1: An Air Car Ride – minor modifications
    6: A Sorceress, A Marine, and a Spy – minor modifications
    7: Elisha and Mirim Return – minor modifications
    8: Selene Revealed
    9: More Messengers, Better Message
    10: The Lunar Atrium
    11: The Chain Breaking Begins

    Selene Unchained word count is 19,229, not counting Dramatis Personae (975 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • Cover, Editing, and the Berghaus Star

    Cover, Editing, and the Berghaus Star

    Artemis Rising is #2,057 in Steampunk Fiction, #2,138 in Steampunk Fiction (Kindle Store), and #5,430 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord has a finalized cover. It took a lot more time and effort this time than the previous three times I’ve used GetCovers.com. I must have had someone new or something. For the first time I had someone use one of the image slots for images that I hadn’t approved and they charged me for additional ones. The cover artist also seemed to have trouble following directions. Oh well, the final product looks fine.

    Michael, my line editor, finished his edits and returned the manuscript to me to approve/disapprove edits. I’m going to review them and we’ll have a conversation about word/style choices before he finishes the cleanup. That is where all my effort is going to be focused until it’s finished. That should put Celestial Accord on track for release at the end of October. Even if we are a little late for that, with the cover, I’m releasing the current version on October 31. Available for ebook pre-order now at: https://www.amazon.com/dp/B0FP72PX1G

    I’m working with some other artists on two additions to the front matter. One is a Gresham family tree, since the various in-laws, brothers, cousins, etc. have such a significant impact on the story. The other is a map of the American Commonwealth. I’m working with Tomas again on that. I’m hoping he can base it on the Berghaus Star projection of the world map.

    A new, probably minor, character for Selene Unchained:
    Name: Commander Hrodger, Commander of the 1st Company of the Defender Marines. Age: 97 earth years (appears Late 40s) Race/Species: Human (Defender Base Selenite) Physical Appearance: Broad-shouldered and stern-faced, Hrodger has close-cropped iron-gray hair and a jagged scar bisecting his left eyebrow. He wears his Jager battle suit with the comfort of decades of experience in one. https://greshamverse.fandom.com/wiki/Commander_Hrodger

    Selene Unchained chapters this week:
    9: Kepler Cluster

    Selene Unchained word count is 15,669, not counting Dramatis Personae (890 words).

    If you want to get early access to Book 2 chapters, write a nice review for Artemis Rising on Amazon or Goodreads, and email me that you’ve done it.

  • Celestial Accord, Forging, Double Eagles

    Celestial Accord, Forging, Double Eagles

    Artemis Rising is #2,059 in Steampunk Fiction (Kindle Store), #1,550 in Steampunk Fiction, and #5,120 in Alternative History. Still at 3 customer reviews. I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    A Copy Editor has been chosen for Celestial Accord and the manuscript will be headed that direction in a couple of weeks. Chances are we’ll be finished by October and it can be published by Halloween. OK, so that is 4th Quarter, not 3rd Quarter or mid-2025, but it will be better for the wait, I promise.

    The Shadowy Man needed some bribe money. Being a child of the late 20th Century living in the early 21st, I immediately thought of a Franklin, a $100 bill. Thing is, $100 in 1891 was the equivalent of about $3500 today. There were $100 bills, but they were used like bearer bonds are used today – they exist, but you won’t see them in the cash drawer of a retail business. Next thought was a Jackson, a $20 bill. They existed, in fact they would occasionally show up in retail commerce. This was because there was a law that the US government had to buy a certain amount of silver every month and the government printed special bills to make the purchases. They weren’t really common, however. What were common were the various gold coins. A double eagle was a $20 gold coin and these were what tended to show up in circulation.

    In the 1780’s John Fitch engaged the services of Henry Voigt to help him invent and build a steam engine to power a water craft. The reason he had to develop his own steam engine is because Britain had a technology embargo against its former colony and wouldn’t let the Watt steam engine be exported to the US. That first steamship in the US was the Perseverance.

    In 1891, Patrick “Pat” Tiernan was Sheriff of Galveston County. Richard H. Tiernan was the only deputy sheriff listed in the 1890-1891 directory. I guess there’s nothing like keeping it in the family…

    Learned some things about Old German names. Adal means “noble”. Beraht means “bright”. Gunda means “battle”. Hart means “hard, firm, brave, hardy”. Gar means “spear”. Learned Nikkal was a goddess married to the Moon in the ancient Levant. There was an ancient Arab moon goddess known as Al-lat (literally the goddess). The Arab female name, Hala, means “moon’s halo” representing ethereal beauty. The Arab female name, Mayar, means “glow of the moon” representing radiance and warmth.

    Charon, the largest moon of Pluto, has features such as the Spock, Kirk, Uhura, Skywalker, Organa, and Vader craters. I guess they ran out of gods and old dead guys…

    Finished Forging the Chain Breakers this week:
    37: The Marine Council (most of Military Pow-Wow moved to chapter 40)
    38: Once More Into The Cave
    39: Gaisarix Roll-Out
    40: Military Pow-Wow
    41: Plans for Selene Unchained
    42: The Baron Raises The Stakes

    Forging The Chain Breakers final word count is 72,567, not counting Dramatis Personae (2,629 words). Developmental Editing scheduled for February.

    Selene Unchained chapters this week:
    Prologue: Zafir Needs a Replacement
    1: Planning to Break the Chains – started

    Selene Unchained word count is 1,600, not counting Dramatis Personae (295 words). Developmental Editing is tentatively scheduled for March because Sandra is such a professional.

    If you want to be a beta reader and comment on Book 2 chapters, write a nice review for Artemis Rising on Amazon or Goodreads, and email me that you’ve done it.

  • Finalizing Celestial Accord

    Finalizing Celestial Accord

    Artemis Rising is #1,964 in Steampunk Fiction (Kindle Store), #1,356 in Steampunk Fiction, and #4,795 in Alternative History. Still at 3 customer reviews. I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so.

    Discovered that John Browning invented the guns and Matthew Browning sold them. Kind of like how Eleanor and Walter divide the work. I went back and rewrote the parts with the Browning brothers.

    My editor, Sandra, returned the rewrite of Book 2, so I tied up Forging the Chain Breakers and started working on integrating the edits instead. I have them all integrated now. Title is now “Celestial Accord”. I have an order for a new cover from GetCovers.com. I have a request for copy editing on Reedsy. Release by the end of September if I’m really, really, lucky. Chances are it will be at least October instead <sigh>.

    Forging the Chain Breakers chapters this week:
    36: Browning Assault Rifles
    37: A Military Pow-Wow – started

    Forging The Chain Breakers word count is 65,912, not counting Dramatis Personae (2,506 words)

    If you want to be a beta reader and comment on Book 2 chapters, write a nice review for Artemis Rising on Amazon or Goodreads, and email me that you’ve done it.

  • Galveston City Company

    Galveston City Company

    This is just too big a learning to be part of the standard weekly blog – so it will get one all its own.

    During the time of the Selene Reborn books, the Galveston City Company still had a huge amount of influence on the development of Galveston because they owned virtually all of the undeveloped land in the city.

    It all starts with Michel Menard, one of the signers of the Texas Declaration of Independence and, among other things, a location surveyor. The surveys most people are familiar with are boundary surveys – what are the boundaries of a tract of land. A location surveyor would go to a tract of land and identify improvements and geographical features that could add value to the land. He performed this service for Juan Seguin on a tract of about 4,605 acres on the east end of Galveston Island. The exact details are unknown, but Seguin gave title to the land to Menard in 1834.

    In 1836 Menard petitioned the government of Texas to have the Mexican land grant confirmed. Since the early Texas Congress was notorious for being… chaotic, it isn’t surprising that it wasn’t until 1838, after the Texas Congress had time (and some coups) to get itself organized before they officially deeded Galveston Island to the Galveston City Company consisting of Menard and 9 other early luminaries of Texas and Galveston.

    For the next 71 years, the Galveston City Company would sell and/or donate land to guide the growth and expansion of the city of Galveston. In 1891 when Gresham Aerospace is trying to get large tracts of land for their half-mile long aethership factory and such, In addition to getting permission from the City Council to build over where streets are supposed to go, they would need to buy all, or most, of the land from Galveston City Company, Archibald Campbell, agent and secretary.

    This is not the way I’ve ever heard of anything going. I guess it is kind of like master-planned communities now days, but without a detailed master plan to start with and with decades of incremental development instead. I think it is interesting that a Communist could make a case that the Galveston City Company is an example of central planning done right since they controlled, or at least influenced, the development of Galveston into a well-organized, prosperous, philanthropic community. Of course a Capitalist would point out that it was a private, for-profit enterprise, not a government agency, that did it…

  • Bricklayers, Foundries, and Future Plans

    Bricklayers, Foundries, and Future Plans

    Artemis Rising is #336 in Steampunk Fiction (Kindle Store), #1,639 in Steampunk Fiction, and #1,258 in Alternative History. Still at 3 customer reviews. I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so.

    Thomas Lucas, who lives across Broadway from Gresham Castle, may be an alternate builder for at least the upgrades to First Hangar. Information about Thomas Lucas IRL.

    If you haven’t sent a reply with feedback about the title for book 2, please review the list of title suggestions and hit reply.

    Not as many chapters this week. Two reasons, Deborah and I spent several days celebrating our 39th wedding anniversary. It takes longer for us old people to celebrate things – that’s my story and I’m sticking to it… Also, what the Shadowy Man is getting up to will be talked about more in this book than originally planned. That means adding some pieces in some of the already completed chapters.

    According to the 1890-1891 Galveston City Directory, page 179, David Fahey was proprietor of Uhrig’s Cave saloon, 2102 Market on the corner of 21st Street. Residence same. That is more than enough to inspire even a half-way decent writer to create a setting for the Shadowy Man to pump the bricklayers for information.

    John Locke (h) – Bricklayer in Galveston. Roomed with Fannie Stone. I added that he was from Eastside London because I wanted the Cockney accent. His friends were John Lipscomb (h) and George Blake (h) both historical bricklayers that I decided were Galveston natives.

    Historically in 1891 there were three foundries in Galveston. One, Lee Ironworks, part of the C. B. Lee & Co. complex, was right near the railroad depot and was the run by the Alderman for the 6th Ward (Northwest Galveston), Charles Lee. Guess where Walter and Company got the steel plates to cover Nike and Artemis

    I’ve had a couple of questions about plans for future books. Those plans have changed a lot since I sat down to write Artemis Rising almost a year ago now. Currently, as of the changes made this morning, the plan looks like this:

    The Rise of the Selenites (Series):
    Artemis Rising
    [Book 2 – please send your title suggestions]
    Forging the Chain Breakers
    Selene Unchained

    The Adventures of Walter and Eleanor:
    Antarctic Honeymoon – may be book 4 of 5 in Rise of the Selenites
    Secrets of Kilimanjaro

    Others:
    Flight of the Phoenix
    Beware the Wrath of Magi

    Ideas that may become books:
    Return to Mars – A Walter and Eleanor adventure
    Getting a Clue – A Walter and Eleanor adventure
    Old Ones In England – A Walter and Eleanor adventure
    Fish People of the Amazon – possibly a Walter and Eleanor adventure
    Secrets of the Sphinx
    Floating Cities of Venus
    Dark Side of Mercury
    Secrets of Ceres
    Bombing Iapetus
    War of the Worlds – may be a series
    War in Heaven – may be a series
    Emory Upton in Mexico
    The Rise of Amir Al-Jalil
    Mike Powell on Mars

    Plenty of untold stories and all that assumes I don’t get enough feedback from readers about wanting more story somewhere not covered by this list…

    Chapters this week:
    Shadowy Man additions
    2 Chapters split (additional 2 chapters)
    27: Preparations for the Council
    28: Galveston Aeroport Company – started

    Forging The Chain Breakers word count is 48,947, not counting Dramatis Personae (2,183 words)

    If you want to be a beta reader and comment on Book 2 chapters, write a nice review for Artemis Rising on Amazon or Goodreads, and email me that you’ve done it.