Category: Books

  • Trolls, Dragons, and Progress

    Trolls, Dragons, and Progress

    Artemis Rising is #228 in Steampunk Fiction (Kindle Store), #379 in Steampunk Fiction, and #680 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. One review, thanks Michele! If you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at the Arlington Farmer’s Market Saturday.

    I’m trying out another route to building up a following and creating content. The two are definitely intertwined. I bought into a course that helps content creators leverage AI tools to build content. That could result in a number of things – AI generated video where Walter or Eleanor or one of the other characters invites people to read the stories. AI generated audio books. Even AI generated audio books with AI generated visuals for YouTube. Although, if I do the YouTube videos, I might should just do the first 10k-20k words in a book…

    I had one of those huge ah-ha moments this week. Getting AI to write things, create images, make videos, etc. depends on prompting the right AI. AI prompt writing is a skill (small ah-ha), specifically a mental skill. Since AI is all about improving the quality of mental skills, AI can help you write better AI prompts (MAJOR ah-ha). Talk about pulling yourself up by your bootstraps. I learned how to get ChatGPT to default to asking me clarifying questions when I give too vague a prompt. I learned how to get ChatGPT to identify the critical elements of a good AI prompt. I learned how to get ChatGPT to write a fill-in-the-blank good AI prompt. I learned how to get ChatGPT to analyze a logo/image/etc. and suggest how to write an AI prompt to recreate it (which you can then edit to get the variation you want). It was awesome!

    I realized that I hadn’t come up with a jam flavor to go with the third book, Forging the Chain Breakers. Moon Apple, based on Hasid’s moon apple cider, was for Artemis Rising. Bolivian Peach, based on the mocochinchi drink the Bolivians have for the Presidents’ Ball, was for Celestial Accord. I was planning an orange jam like the one Mirim made and took to the Moon, for Selene Unchained. This evening I decided to use our State Fair of Texas award-winning Peach Butter as the one for Forging the Chain Breakers. After all, since the State Fair of Texas started in 1886, an 1891 Peach Butter could, potentially, also have won a ribbon at the State Fair of Texas…

    I had an idea for a cool addition to the way liftwood works. What if one of the styles of liftwood craft that was being used for racing craft and military craft was to cover the skin of the craft with liftwood scales that could be electronically “steered”. An AI cogitator interprets control inputs into variable lift outputs on each scale allowing for far greater maneuverability. Theoretically, any point on the ship could be the point that is pushed in whatever direction. When there is a significant change in the liftwood output, the rapid change in gravity effect would make the scales appear to ripple. I also thought it would be cool to make it so when the scales are inscribed in a certain way, they absorb radio waves – making them radar absorbent. Voila, Stealth coverings… It would also put Tesla further on the road to beamed power (or deciding beamed power isn’t practical). I think Walter and Eleanor will encounter scales at liftwood island, but won’t have enough information to make a system until they see it in practice on Venusian interceptors. Yes – green scaled, long cylindrical shapes that fire lightning at enemies. Why wouldn’t lizardmen ride “dragons” into combat…

    My cover people are finding it difficult to find stock photos of powered armor. Surprise, surprise. I used came up with four possibilities and sent them to GetCovers.

    I’ve decided to not number the chapters in the manuscript document. The reason is that I use Atticus software to do the biggest part of my formatting – essentially the typesetting. Since Atticus automatically numbers chapters, it is easier to leave them unnumbered instead of deleting the chapter numbers after importing the manuscript from Word.

    Selene Unchained chapters this week:
    Lunar Atrium – Beraht’s vision added
    Dark Rituals – Beraht’s vision added
    Laughing Pastures – completed
    Zafir Takes a Hand – started
    The Beginning of the End – started, actually there are a number of chapters between Zafir Takes a Hand and The Beginning of the End, but there were some pieces of the later story I wanted to nail down before continuing in order.

    Selene Unchained word count is 34,767, not counting Dramatis Personae (1,227 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • The Endymion Aerie

    The Endymion Aerie

    This is the basis for the Family Seat of the Count of Endymion Cluster. It is AI generated so I can use as much or as little as I want. Since I generated it, I don’t have to worry about copyright infringement if I use some/none/or all of it. I won’t use all the details. I won’t use the illustration without getting it modified. I probably will use it to inform the descriptions of things that take place inside it during Selene Unchained. One thing I will definitely change is that the entrance is from below, where the Endymion Cluster transit tube station is.

    Overall Structure

    Set into the crater wall itself, the mansion is a stacked honeycomb of chambers, galleries, and pressure-sealed halls. From the exterior, only a few armored windows and a shimmering energy veranda are visible; most of the estate is tunneled inward, blending neo-Victorian ornamentation with gravity-defying tech, pneumatic systems, glowing brass conduits, and gaslamp-inspired lighting strips.


    PRIMARY LEVELS (TOP TO BOTTOM)


    LEVEL 1 – SKY VERANDA & ROTUNDA (Main Entrance)

    1. Lunar Sky Veranda

    • Transparent diamond-laminate deck overlooking Endymion’s plains.
    • Atmospheric bubble field allows guests to breathe while still feeling the vacuum beyond.
    • Aetheric chandeliers “float” using mag-lev nodes.
    • Viewing telescopes with brass ornamentation, including a massive antique refractor repurposed.

    2. Grand Rotunda

    • Central reception dome.
    • Steampunk mechanical orrery showing Earth-Moon system in real time.
    • Automated coat/pressure-suit valets—polished brass arms that store EVA attire.

    3. Guest Greeting Salon

    • Plush seating, velvet, polished cavorite-pattern floors.
    • AI butlers with genteel Victorian voices.

    LEVEL 2 – SOCIAL ENTERTAINMENT WING

    4. The Nebula Ballroom

    • Zero-G option: gravity plates withdraw to let guests float.
    • Programmable starfield ceiling.
    • Orchestra balcony with robotic performers designed to look like Edwardian automata.

    5. Moonlight Conservatory

    • Hydroponic biome with engineered “silverleaf” trees that glow softly.
    • Tiny gravity wells allow floating koi spheres (fish swimming in hovering globes of water).

    6. Gentleman’s Vapor Lounge

    • Prestigious lounge with vapor-distilled spirits, cigars grown in sealed lunar greenhouses.
    • Brass pressure dials, holographic fireplace.

    7. Lady’s Galaxy Salon

    • Luxury retreat with customizable personal-gravity chaise pods.
    • Viewport windows shaped like Victorian bay windows but reinforced.

    8. The Observatory Bar

    • Half-dome overlooking the crater.
    • Mixology done by AI bartender who uses micro-gravity fountains for dramatic pours.

    LEVEL 3 – FAMILY & PRIVATE WING

    9. Master Suite Complex

    • Multi-room suite with private veranda.
    • Bed platform with selectable gravity (0.3g–1g).
    • Enormous mirrored bath sphere—water kept in hovering orb with controllable shape.

    10. Private Library (The Brass Athenaeum)

    • Tens of thousands of books in smart vacuum-resistant cases.
    • Sliding ladders and pneumatic tube book retrieval.
    • Fireplace sim simulated by plasma ribbon.

    11. Heir’s Suites (2–4 units)

    • Each with mural holo-walls that change with mood.
    • Built-in mechanical curiosities powered by micro-steam cells.

    12. Family Dining Salon

    • Small intimate dining room.
    • Crystal table with embedded navigation charts of lunar surface.

    LEVEL 4 – GUEST SUITES & HOSPITALITY

    13. VIP Guest Suites

    • Private mini-atriums, velvet-draped sleeping alcoves, personal gravity control.
    • Automated tea and aperitif service.

    14. Standard Guest Suites (16+)

    • Still luxurious: lunar stone fixtures, softlighting, privacy holo-veil windows.

    15. Grand Guest Bath Hall

    • Communal Roman-bath-inspired nano-cleanse pools.
    • Steam generated from recycled lunar ice, flavored with exotic botanical essences.

    16. Atrium Corridor

    • Wide promenade with art exhibits: antique diving helmets, mechanical insects, moon-mining relics.

    LEVEL 5 – WORKING & SERVICE WING

    17. Culinary Module Complex

    • Gravity-stabilized chef’s kitchen with gourmet nano-cookers.
    • Walk-in cryostores.
    • “Taste Lab” for experimenting with exotic proteins.

    18. Staff Quarters

    • Comfortable, compact, efficient.
    • Separate recreation room with artificial sunrise lamps.

    19. Logistics Hub

    • Storage, pressure suits, drone docks.
    • Freight elevators connected to surface landing pad.

    20. House AI Core (“Pneuma Engine”)

    • Housed within a brass-and-glass chamber.
    • Visible vacuum pistons animate as the AI “thinks” (purely decorative).

    LEVEL 6 – RECREATION & LEISURE ZONES

    21. Anti-Gravity Amphitheater

    • Circular event hall where performers float.
    • Seats mounted on vertical rails.

    22. Holographic Hunt Chamber

    • Wilderness simulations of any era or planet.
    • Gravity and atmospheric conditions adjustable.

    23. Zero-G Swimming Atrium

    • Free-floating water ribbon track; guests swim “through” suspended streams.
    • Safety nanobots prevent spills.

    24. The Clockwork Gymnasium

    • Resistance gear using mechanical flywheels, gear trains, magnetic tension.
    • Windowed wall facing the crater interior.

    LEVEL 7 – INDUSTRIAL & SUPPORT (Lowest Level, inside crater rock)

    25. Life Support Plant

    • Water processing from mined ice strata.
    • Atmospheric recyclers with exposed glowing conduits for aesthetic effect.

    26. Power Chambers

    • Fusion micro-reactor with decorative brass shielding.
    • Auxiliary solar arrays on the crater rim feed power lines.

    27. Waste Reclamation & Bio-Lab

    • Closed-loop ecological laboratory.
    • Some rooms decorated to mask the industrial nature with steam-era accents.

    28. Vehicle Hangar / Garage

    • Lunar rovers (opulent, of course).
    • Personal lander pod for Earth-Luna travel.
    • Maintenance drones in mechanical butler style.

    BONUS: SECRET / ELITE SPACES

    29. The Hidden Treasury Vault

    • Pressure-sealed vault deep within the crater rock.
    • Collection includes lunar diamonds, rare artifacts, antique clocks.

    30. Escape Funicular

    • A narrow rail car connecting to an emergency surface pod.
    • Decorated like a Victorian subway car.

    31. The Secret Observatory (“The Cat’s Eye”)

    • Microlensed telescopic array.
    • Accessible only via shifting clockwork door.

    A thousand years have passed since the Fall—when most lunar settlements went silent, their domes collapsing, their pressure systems failing, their reactors burning themselves out or sputtering into cold darkness. Endymion Crater has been untouched for centuries, save for ancient dust storms drifting lazily across its basin.

    Yet the Aerie endures.


    FIRST ENTRY INTO THE ENDYMION AERIE — 1000 YEARS LATER

    The expedition’s boots sink into fine grey regolith as they approach the carved opening halfway up the crater wall. Their helmet lights sweep across the once-grand façade: a fused-glass veranda fractured into spiderweb patterns, brass ornamentation dulled to a blackened patina, the mansion’s original glow long since extinguished.

    A gentle flicker interrupts the darkness—the docking proximity sensors.
    Somehow… there is still power.

    A faint, low hum resonates through the stone.

    When the explorers breach the entrance lock, its pressure doors grind open with the slowness of ancient machinery. A yellowed holographic welcome banner stutters to life, flickering between languages lost to time. The air that spills out carries a dry, metallic scent—thin but breathable thanks to millennia-old systems struggling on remnants of power.

    Inside, the Grand Rotunda is a cathedral of faded opulence. The central orrery still turns, though barely: its gears—once brass-bright—now brown with oxidation. Celestial spheres jerk instead of glide, and a few smaller moons hang motionless, frozen mid-orbit. A haze of dust hangs in the low gravity, drifting slowly with every footstep.

    And then the Aerie speaks.

    A ghostly butler’s voice—its diction still elegantly Victorian—echoes through the hall, distorted by ages of degradation:

    “We… welcome… distinguished guests… to the Endymion Aerie.”

    The mansion’s automated attendants struggle to fulfill programs written ten centuries before.
    Mechanical arms, stiff with corrosion, attempt to take nonexistent coats.
    A drone butler glides forward on trembling stabilizers, its once-polished shell flaking and scarred.
    Tiny sparks jump from its eye lenses as it tries to bow.

    Down the corridors, dim bioluminescent strips glow erratically—some strobing, some pulsing, others dark forever. Plants within the Moonlight Conservatory have long since died, replaced by a petrified forest of mineralized stems and ghost-white leaf imprints. Yet a few sealed hydroponic tanks still gurgle faintly, tended by loyal robotics who never understood that their garden had been dead for centuries.

    In the Nebula Ballroom, gravity plates malfunction.
    One moment the explorers feel heavy; the next, they drift upward, surprised, boots scraping the domed ceiling.
    Shattered chandeliers float freely in the intermittent zero-g, spinning like crystalline nebulae.

    Deep within the Private Library, thin motes of dust swirl in currents created by neglected air recyclers. Book spines crack at a touch. The pneumatic retrieval system hisses once, then dies mid-cycle, leaving a brass tube clattering weakly.

    Yet despite the decay, signs of the Aerie’s stubborn resilience are everywhere:

    • The reactors—far beneath the living areas—still pulse with a faint, steady heartbeat.
    • Pressure seals, though aged, still hold.
    • The Aerie’s AI, though fragmented and glitching, still attempts to care for its absent master and any visitor it believes worthy.

    Occasionally, speakers emit a half-formed memory of the mansion’s glory days—laughter, chamber music, the distant echo of a gala—audio files corrupted into eerie, dreamlike fragments.

    As the explorers descend deeper, they encounter rooms sealed for centuries, their contents untouched: a guest suite with bedding still neatly arranged; a dust-coated lounge with glasses waiting for a party that never came; an automaton pianist slumped over a keyboard, fingers paused above yellowed keys as though waiting for applause.

    The Aerie is not a ruin in the usual sense.
    It is a mausoleum of luxury, kept alive through sheer mechanical loyalty—a palace waiting for guests who will never return.

    And now, after a thousand years, it has guests once more.

  • Reading Rabbits and Polearms

    Reading Rabbits and Polearms

    Artemis Rising is #1,820 in Steampunk Fiction, #1,928 in Steampunk Fiction (Kindle Store), and #4,772 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. No reviews yet either – if you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at the Keller Indianettes Craft Show Saturday or Sunday.

    I’ll be having an author meet and greet in March at The Reading Rabbit in Azle. Hopefully I’ll have Forging the Chain Breakers available by then.

    Found out a polearm with a hook to pull knights off horses and a spike to finish them off is called a guisarme. Yes, most polearms at least started as peasant tools put on a longer pole to serve as an improvised weapon. The low place in a crenelated castle wall are the embrasiers. Also found out that the effective range of a modern hunting crossbow is about 40-50 yards. Not very useful against a BAR…

    Selene Unchained chapters this week:
    11: The Chain Breaking Begins – reworked
    12: Refugee Policy
    13: Dark Rituals
    14: Falling Water
    15: Baron Qutab Strikes Back
    16: Laughing Pastures – started

    Selene Unchained word count is 30,440, not counting Dramatis Personae (1,123 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • Steampunk November, some Progress

    Steampunk November, some Progress

    Artemis Rising is #1,904 in Steampunk Fiction, #2,044 in Steampunk Fiction (Kindle Store), and #5,260 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. No reviews yet either – if you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at Funky Finds Saturday or Sunday.

    Steampunk November was an excellent chance to sell books – better than any other event so far. I had a chance to talk to several other authors about places they go to sell books. It was also kind of cool to be in a place with a lot of other steampunk fans. I’m looking into other events like it. If you know of one, let me know.

    The cold is still making everything harder than it should be. I did make a little more progress, however. Maybe I’ll be over it by this weekend…

    Selene Unchained chapters this week:
    11: The Chain Breaking Begins – completed
    12: Falling Water and Laughing Pastures – started

    Selene Unchained word count is 20,714, not counting Dramatis Personae (988 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • Aunt Joan, Covid, and Torries

    Aunt Joan, Covid, and Torries

    Artemis Rising is #1,977 in Steampunk Fiction, #2,122 in Steampunk Fiction (Kindle Store), and #5,491 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at Steampunk November Saturday or Sunday.

    My Aunt Joan, an author of both fiction and non-fiction, passed away recently. She was one of my inspirations to write my own books. Near the end of her life, she had one more manuscript that may have been ready to publish. I will be getting it, looking it over, and publishing it for her. We’ll have to see what that project looks like. I’ll also be looking into the idea of potentially republishing her other books.

    I came down with a bad cold, bad enough that I think it may be my annual bout with Covid. The additional sleeping and laying around in misery cut into writing time and the mental fog of congestion, malaise, and decongestants made the writing time I got less productive than usual. I did make a little progress, however. Good news is that this should keep Covid away for another year and I should be over it by the weekend.

    One challenge I’ve been working into Selene Unchained is what do they do with the loyalists? In every revolution, there are some people who prefer the status quo. Tories, White Russians, Loyalists, whatever. How do the Selenites deal with people who prefer Zafir (or at least his system) when they don’t have a Canada or Europe to send them to?

    Selene Unchained chapters this week:
    11: The Chain Breaking Begins – completed
    12: Falling Water and Laughing Pastures

    Selene Unchained word count is 19,572, not counting Dramatis Personae (975 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • Selene Reborn and Kobolds

    Selene Reborn and Kobolds

    Artemis Rising is #1,996 in Steampunk Fiction, #2,132 in Steampunk Fiction (Kindle Store), and #5,469 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord isn’t ranked yet. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    You can get autographed copies of both books at the Lightning Dancers Craft Show Saturday or Sunday.

    There is a new description of the first series Selene Reborn. Please check it out here and let me know what you think.

    The modifications and additions to Celestial Accord lengthened the book and it needed a very slightly wider spine on the cover. GetCovers.com took care of it for me and the physical book with new front matter and line editing will be available by the end of the week.

    Now that Celestial Accord is put to bed, I’ve been able to spend most of my writing time on Selene Unchained. Some of the chapters I’d already written needed modifications, and some were replaced or massively modified.

    Ima’s son, the Platoon Sargent, talks to his Platoon Commander about Kobolds. I did some research about Kobolds in German folklore and it was really interesting. https://en.wikipedia.org/wiki/Kobold

    Selene Unchained chapters this week:
    1: An Air Car Ride – minor modifications
    6: A Sorceress, A Marine, and a Spy – minor modifications
    7: Elisha and Mirim Return – minor modifications
    8: Selene Revealed
    9: More Messengers, Better Message
    10: The Lunar Atrium
    11: The Chain Breaking Begins

    Selene Unchained word count is 19,229, not counting Dramatis Personae (975 words).

    If you want to get early access to Book 3 chapters, write a nice review for Artemis Rising or Celestial Accord on Amazon or Goodreads, and email me that you’ve done it.

  • Celestial Accord Complete

    Celestial Accord Complete

    Artemis Rising is #1,992 in Steampunk Fiction, #2,154 in Steampunk Fiction (Kindle Store), and #5,464 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Book Signing Saturday 10-2 at the Downtown Arlington Farmer’s Market – both Artemis Rising and Celestial Accord will be available.

    Michael, my line editor, finished this week. I should have the modifications integrated into the master manuscript by the end of the day Wednesday. I’ll integrate the additional map and family tree and get updated versions of the book on Amazon before the end of the week. There will probably be a couple of days delay to the release, but it will be better because of that.

    The complete Selene Reborn series is now visible on Amazon. The publication dates for books 3 and 4 may change, the covers certainly will, but it allows the whole series to be seen.

    Isaac finished beta reading Forging the Chain Breakers. Thank you! I have his comments integrated now. I also started putting Selene Unchained (book 4) out for Beta Reading.

    The first copies of Celestial Accord came in Friday. See me at markets on the weekends to get a signed copy.

    I received the map of the American Commonwealth from Tomas. It will be added to the next printing of Celestial Accord.

    I have the final family trees from all four artists – let me know which one you think should go into Celestial Accord

    Final Family Tree from Olha Maksymtsiv:

    Final Family Tree from Adnan Thana:

    Final Family Tree from Reyhane Hoseyni:

    Gresham Family Tree f

    Final Family Tree from Nadee Diwakara:

    Selene Unchained chapters this week:
    1: An Air Car Ride – minor modifications
    6: A Sorceress, A Marine, and a Spy – minor modifications
    7: Elisha and Mirim Return – minor modifications
    8: Selene Revealed – begun
    9: Contemplations – may need revisions
    10: Kepler Cluster – may need revisions

    Selene Unchained word count is 17,268, not counting Dramatis Personae (975 words).

  • Family Trees and Line Editing

    Family Trees and Line Editing

    Artemis Rising is #1,981 in Steampunk Fiction, #2,155 in Steampunk Fiction (Kindle Store), and #5,483 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Finished most of the line editing for Celestial Accord. I’ll use the mostly completed manuscript for the initial publication and use the final manuscript for the printing after I get the first 20 copies.

    Got Family Trees for Celestial Accord. This is from Olha Maksymtsiv:

    This is the current iteration draft from adnan_designart

    This is the current iteration draft from Yourdreamart

    Since Yourdreamart has pictures, I made pictures for most of the Gresham family. You can see them here: https://greshamverse.fandom.com/wiki/Gresham_Family

  • Editing Celestial Accord

    Editing Celestial Accord

    Artemis Rising is #2,021 in Steampunk Fiction, #2,159 in Steampunk Fiction (Kindle Store), and #5,492 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    This week was consumed by preparing for a huge weekend for jam sales, a visit to San Antonio to see the new nephew and reviewing editing notes for Celestial Accord. Actually, I did make some progress with the artists working on the world map and family tree for Celestial Accord, but nothing on Selene Unchained.

  • Cover, Editing, and the Berghaus Star

    Cover, Editing, and the Berghaus Star

    Artemis Rising is #2,057 in Steampunk Fiction, #2,138 in Steampunk Fiction (Kindle Store), and #5,430 in Alternative History. If you don’t have yours yet, you can get the paper version here or the kindle version here. Four customer reviews now, but I need a few more to get Audible to take notice – if you’ve finished the book and haven’t left a review, please do so here.

    Celestial Accord has a finalized cover. It took a lot more time and effort this time than the previous three times I’ve used GetCovers.com. I must have had someone new or something. For the first time I had someone use one of the image slots for images that I hadn’t approved and they charged me for additional ones. The cover artist also seemed to have trouble following directions. Oh well, the final product looks fine.

    Michael, my line editor, finished his edits and returned the manuscript to me to approve/disapprove edits. I’m going to review them and we’ll have a conversation about word/style choices before he finishes the cleanup. That is where all my effort is going to be focused until it’s finished. That should put Celestial Accord on track for release at the end of October. Even if we are a little late for that, with the cover, I’m releasing the current version on October 31. Available for ebook pre-order now at: https://www.amazon.com/dp/B0FP72PX1G

    I’m working with some other artists on two additions to the front matter. One is a Gresham family tree, since the various in-laws, brothers, cousins, etc. have such a significant impact on the story. The other is a map of the American Commonwealth. I’m working with Tomas again on that. I’m hoping he can base it on the Berghaus Star projection of the world map.

    A new, probably minor, character for Selene Unchained:
    Name: Commander Hrodger, Commander of the 1st Company of the Defender Marines. Age: 97 earth years (appears Late 40s) Race/Species: Human (Defender Base Selenite) Physical Appearance: Broad-shouldered and stern-faced, Hrodger has close-cropped iron-gray hair and a jagged scar bisecting his left eyebrow. He wears his Jager battle suit with the comfort of decades of experience in one. https://greshamverse.fandom.com/wiki/Commander_Hrodger

    Selene Unchained chapters this week:
    9: Kepler Cluster

    Selene Unchained word count is 15,669, not counting Dramatis Personae (890 words).

    If you want to get early access to Book 2 chapters, write a nice review for Artemis Rising on Amazon or Goodreads, and email me that you’ve done it.